The neon games hall

STEP INTO
THE ARCADE

A curated hall of on-chain games. FUSE FRONTIER is live now — stake the buy-in, light the fuse, and take the grid. More cabinets are warming up.

The catalog

Cabinets in the hall

One title is lit and ready. The rest are still being wired up — the hall keeps growing.

  • Neon minefield arena cover art: cyan grid runners crossing a dark indigo board as amber explosions burst across glowing orb mines.Play
    Arena1–8 players

    FUSE FRONTIER

    Neon minefield arena

    Drop bombs, chain the blast, and outlast everyone on the grid. Stake the buy-in, take the ten-percent kill payout, and climb out before the fuse runs dry.

  • Muted cover art of a lone spaceship silhouette passing a large ringed planet against a dim starfield.Coming soon
    Shooter1–4 players

    ORBITAL DRIFT

    Deep-space dogfighter

    Thread a ringed planet's debris field, hold your line, and outfly the swarm. A twin-stick shooter built for the same neon hall.

    Not yet playable
  • Muted cover art of a top-down neon labyrinth of dim glowing corridors seen from above.Coming soon
    Puzzle1–2 players

    LUMEN LABYRINTH

    Neon maze runner

    Race a shifting labyrinth where every wall you touch rewrites the map. Speed, memory, and nerve in equal measure.

    Not yet playable
  • Muted cover art of a low-slung sports car speeding down a straight highway toward a distant dusk horizon.Coming soon
    Racer1–4 players

    AFTERBURN

    Retro outrun racer

    Flat-out down an endless dusk highway. Slip the traffic, bank the boost, and chase the horizon until the sun gives out.

    Not yet playable